Rimworld flake

Input for both recipes is only psychoid leaves. 8 of them have total base value of 15.2. From those material you can make either single unit of Yayo worth 21 silver or two units of flake worth 28 silver total. Value added from the above comes down to 5.8 silver for Yayo and 12.8 for Flake. Total work needed is 350 and 500 ticks respectively.

Rimworld flake. Hi guys. I have one colonist with an addiction to flake. I took all the flake and burned it in a camp fire so its gone now, thank god. But i still have the problem of an addicted colonist. Is there a way to rid him of his addiction? Will time eventually heal him of this addiction? Thanks :)

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Hi guys. I have one colonist with an addiction to flake. I took all the flake and burned it in a camp fire so its gone now, thank god. But i still have the problem of an addicted colonist. Is there a way to rid him of his addiction? Will time eventually heal him of this addiction? Thanks :)I tend to play Rimworld like a multi-year Toxic Fallout/Volcanic Winter/Oh God there are Bears Everywhere event is right around the corner, so intentionally addicting a pawn to a drug makes my skin crawl. I'm only comfortable when i know my pawns can survive the next 3 years huddled in the corner of their mountain base eating pemmican and ...Beer is best if you are lacking in growing area. Flake is overall best and will be my go to selling drug. Yayo can be better than flake if you have plenty of growing zones but lacking in high int pawns, or just don't want to spend as much time making the drugs, or if you want a supply of combat drugs ready.A quick update. Bear number two passed out from a Flake overdoes and bear number 3 (His son) had to carry him back to bed to recover. I think this was a wake-up call (pardon the rimworld drug pun) because he is now apparently self abstaining and is on 38% withdrawal success. There is still Flake but hes essentially self rehabilitating.Sep 26, 2023 · Flake's only real advantages as a taken drug are 1. the increased chemical Recreation per leaf, and 2. flake's smaller discrete doses. Yayo is worth two flake and each high lasts twice as long, but it has to be taken all at once. You can "split up" flake for 2 separate mood emergencies. r/RimWorld • PSA: Yes, Rimworld has a Lore Primer, it's been linked on the main screen the whole time. It's a very interesting read that reveals (among other things) that RimWorld's canon doesn't include "true" aliens or FTL travel. Highly reccomended!

Guide francophone - RimWorld - 1.3 - mis à jour le 29 juillet 2021. Ce guide vous présente les concepts de base et des notions pour des joueurs avancés, enrichis de différentes astuces et conseils pour optimiser sa colonie. Edit 14.11.22 : le guide passera bientôt en version 1.4 comme le jeu.Hi guys. I have one colonist with an addiction to flake. I took all the flake and burned it in a camp fire so its gone now, thank god. But i still have the problem of an addicted colonist. Is there a way to rid him of his addiction? Will time eventually heal him of this addiction? Thanks :)Hi guys. I have one colonist with an addiction to flake. I took all the flake and burned it in a camp fire so its gone now, thank god. But i still have the problem of an addicted colonist. Is there a way to rid him of his addiction? Will time eventually heal him of this addiction? Thanks :)Hi guys. I have one colonist with an addiction to flake. I took all the flake and burned it in a camp fire so its gone now, thank god. But i still have the problem of an addicted colonist. Is there a way to rid him of his addiction? Will time eventually heal him of this addiction? Thanks :)what is the difference is there any reason for flake or yayo or do they both just do the same things? Войти Магазин Главная Рекомендации Список желаемого Магазин очков Новости СтатистикаSteel / plasteel plate armor always has higher Heat armor than the flak combination. However, a devilstrand duster beats any set of plate against Heat. Each piece of flak armor has 200 HP, while the entire set of steel plate has 290 HP. Plate armor also has -0.8c/s movement speed, while each piece of flak armor only gives -0.12c/s.

Yayo is a drug that can be manufactured at a Drug Lab using 8 Psychoid Leaves. Yayo is the more expensive, more potent cousin of Flake. It has greater benefits than Flake, increasing rest twice as much and joy by 10%, as well as increasing move speed by 15%. It also has lower addictiveness, with 10% vs. Flake's 20%.Add butcher bench. Butcher all raiders store the meat in there. Sell the leather. The put a bunch of dogs in just that freezer. They get free food and make lots of puppies that you can sell. Or you can use that meat+ rice to make pemmican. Then sell all the pemmican for a …The price of steel, plasteel and flake has been steadly dropping in my world (right now plasteel is at 1 cent and flake is 0.00$), this resulted in quests with low price values but a lot of raw resources. Before this quest i completed a trade of 30000 plasteel+some marine armor for 2 autocannons and after that I got trade offer of 400000 ...In my eyes, RimWorld weapon system was always in dire need of expanding. With weapons lacking in all eras (no axes for tribal warriors, no muskets or crossbows for medieval colonies, little variety of weapons for industrial era and barely three different spacer guns), I have finally decided to take matters into my own hands. ...

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Many Rimworld players think that flake is more profitable than smokeleaf. I used to believe this until I realized it's not always the case after crunching the numbers. If you were to just buy the material, then flake is more profitable. But if you are going to farm for the material, then smokeleaf joints are more profitable.ABOUT THE GAME. With Biotech, colonists (and outsiders) can become pregnant and give birth. Pregnancy can begin naturally, or via technological means, and can be controlled by a variety of methods.Timestamps below! Everything you need to know about the 10 "drugs" in RimWorld including how often they can be used by your colonists with minimal risk, whic...Flake has a higher $ for work while yayo has a better $ for product. 10. oodex • 2 yr. ago. I think there was a calculation made that the most effective way to do it is sell it as flake and the rest as psychoid leaves, that's at least the most profitable under any circumstances.A duster made of Devilstrand or other high tier materials is better then a flak jacket though. IIRC, vests are better, because you can then have a duster/parka which add another layer of armour. In a vacuum the jackets are better. But vests win out when you have devilstrand or thrumbofur Dusters to pair with them.Psychite tea is underrated. I'm still fairly new, so perhaps most players already know this, but I'm finding psychite tea to be ridiculously useful as a buffer against mood breaks whenever a minor risk appears. Every couple days, someone sees too many corpses, or spends too long mining near hideous chunks, or gets food poisoning, etc.

Make him the only one allowed to craft yayo and/or put a crafting range of >3 for all the other jobs you have (under details on each recipe) OR get the worktab mod where drug synthesizing is a separate job (iirc) If the only job that the pawn has is yayo crafting, you could zone the pawn to only the workbench area plus bed and dinning.you make the tea at a stove/campfire and it's a seperate research from psychite refining. It's in the tribal tech category. Took me a while to figure it out myself. yuoiauyoyueaeieuaiyy • 5 yr. ago.Oct 29, 2022 · My go to standard issue was always a devilstrand duster, flak vest, simple helmet (or if you have the resources, flak helmet), button down shirts (usually of cotton, but the better the material you can afford the better) and Devilstrand pants. Avder42 Mental Break: Rimworld Binge • ... I let my colonists do whatever drugs they wanted until I watched a flake addiction slowly waste away my favorites sister until she overdosed. Their mother went crazy when her daughter died and was arrested. After a while I felt bad for keeping her in a cell during her grieving just for snapping for a ...Hi guys. I have one colonist with an addiction to flake. I took all the flake and burned it in a camp fire so its gone now, thank god. But i still have the problem of an addicted colonist. Is there a way to rid him of his addiction? Will time eventually heal him of this addiction? Thanks :)It's really good fun having more than one colony. Though, it can get a bit crazy when you've got events or important things to take care of on more than one at a time. Like having a raid on site 1 quickly followed by a blight on site number 2. Also, good to know some events are shared and most are not.a local pie store called "flake" and I automatically think they sell drugs . ... RimWorld should be about wholesome things, like leading raiders into a giant oven and roasting them to death and then eating their corpses, or capturing people and harvesting all their limbs!I really want to make a flake barony and get raided by factions looking to snuff out my drug empire. Rimworld Escobar. I just dont know if it actually works or not.Marine Armor vs Duster + Flak Vest, both with a button down shirt, where all clothing is made of devilstrand. All clothing items are of the same quality (admittedly unrealistic for masterwork & legendary). Conclusion: An excellent or better marine armor will fully protect you against sharp damage from a centipede's charge blaster.Flake. A flaky white preparation of psychite that can be smoked to induce a short but powerful euphoric state. While it is cheap to produce and extremely pleasurable to use, it is exceptionally addictive. Flake is known for destroying lives, communities, and entire societies. Base Stats.

Flake is best in terms of profit if production labor is your limiting factor. Yayo is best for profit if farming labor and space is your limiting factor. Tea is also the safest if you use them once every two days. But more than that the addiction chance actually goes up to 2%, vs Yayo fixed 1%, while yayo also gave a much larger mood boost.

So if you have your stockpiles next to your crafter so he doesn't need to move, Flake is 10 work and 8 leaves to make $28, and Yayo is 7 work and 8 leaves to make $23. That makes Flake 43% more work for 21% more money (which works out to approximately 18% more work per money). So yes, it still matters whether you value your raw materials or ... Hey all, One of my colonists was about to break, and so i got her to smoke some Flake. Following that she became addicted to... Psychite. What the actual ♥♥♥♥?! Does anyone know whats going on here? Please help :/IIRC flake is more efficient in terms of silver/leaf, but yayo is better in terms of silver/work. So it sort of depends on what you have an excess of: psychoid leaves or colonist time. Comparison: Yayo has a market value of 23, takes 8 leaves, and 7 work to make. Flake has a market value of 14, takes 4 leaves, and 5 work to make. Yayo is good for caravan trading, flake is better for home trading due to price to weight ratio. Neither one has much of any weight to speak of. You'd have to make an absolutely preposterous amount for the weight to be a concern. The actual concern is drug lab work vs psychoid leaf efficiency.Some cannibals demanded 14k silver. I figured a raid would hit on refusal and when a pack of manhunting polar bears showed up I decided now was the time to tell em no. Got lucky with them spawning next to each other. 35 polar bears vs 105 cannibals; winner: my colony. Each of those orange dots is a drop pod. Game froze.RimWorld > General Discussions > Topic Details. Ninjabiscuit90 Oct 31, 2022 @ 5:18pm. Question about drug dependency. So I have a prisoner that has a psychite dependency, he will die if he doesn't get this, now my question is giving him something like yoyo or flake that contains psychite will that be enough to keep him from dying? It just …Drug labs allow you to produce many substances, provided you have the research for them. Go-juice and wake-up are powerful emergency drugs. Flake can be a strong source of income. The drug lab itself is quite affordable; the main cost is the research required for each drug. Smokeleaf joints can be made at a crafting spot rather than a …Which drug will give me the most silver per psychoid leaf?Aug 4, 2023 · Flak helmets can be crafted at a Machining table once the Flak armor research project has been completed. They require 40 Stuff ( Metallic ), 2 Components, 10 Plasteel, 8,000 ticks ( 2.22 mins) of work, and a Crafting skill of 5. Alternatively, the helmet can be received as a quest reward, purchased from traders, or found on raiders . Subscribe to downloadRim-Meth. Who Among Us has wanted to roleplay as Breaking Bad in Rimworld? This mod add meth branded as crystals to go with the games theme of not using the real names of drugs. Something stupid I made for personal use. Hope a skilled modder sees this and makes a better version. pls.

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22. Macca3568 +20 ate raw flake • 2 yr. ago. Maybe so, but i always enjoyed the distance the rimworld lore had from the real world, this just takes me out of the experience. 8. cortanakya • 2 yr. ago. They aren't actually real world religions, they're just "what those religions might have warped into 3,000 years and 100+ lightyears away ...The basic flak stuff only protects against shrapnel, Devilstrand flak has similar protection to a IIA vest (i.e. pistol calibers). Armor vests can be worn along with flak (it'll encumber the hell out of you though). The steel/composite variants are equivalent to level III/IV steel/ceramic plate carriers. Plasteel vests are a step beyond that.Jun 7, 2023 · There are lots of ways of " making money " in RimWorld. Depending on a colony's location, progress, and inhabitants, certain means of production will be more viable than others. Some can give profit in the long-term, but require more set-up or work. And there are (at least!) two ways to measure "best" - making the fastest profit in the least ... r/RimWorld • PSA: Yes, Rimworld has a Lore Primer, it's been linked on the main screen the whole time. It's a very interesting read that reveals (among other things) that RimWorld's canon doesn't include "true" aliens or FTL travel. Highly reccomended!what is the difference is there any reason for flake or yayo or do they both just do the same things? Войти Магазин Главная Рекомендации Список желаемого Магазин очков Новости Статистика19 votes, 21 comments. 440K subscribers in the RimWorld community. Discussion, screenshots, and links, get all your RimWorld content here!For a stack of one drug, you might enclose the drugs in a room with a 1x1 interior without a door. You don't need corners, so you only need 4 walls to do this. If you have more drug types, then maybe you need a 2x1, 2x2, 2x3, etc. interior for a room. Burning drugs has a bill like lots of other things in this game.He's a nightowl, it's day, he broke, took one dose of Flake (It's all I ever had, take from a Raider) and now he's an addict? WTF ログイン ストア ….

427K subscribers in the RimWorld community. Discussion, screenshots, and links, get all your RimWorld content here!Flake probably is the safest, because pawns rarely if ever use it. Even when they go on a drug binge they're more likely to OD on go juice or weed dropped from raiders. If you make beer, you will always get an alcoholic pawn, which will eventually result in liver failure. Then once you replace the liver, they'll get liver disease like a day later. Yayo Last updated 8 days ago Yayo A refined powdery preparation of the psychite drug. When snorted, it produces a rapid euphoric high, dramatically reduces the user's need for rest, and suppresses pain. Like all forms of psychite, it is addictive, though it is not as addictive as the cruder flake.Today we look at how to get rich in rimworld by producing substances. Have you ever wondered which narcotic makes the most profit in Rimworld? Well here is y...Smokeleaf Joint $11. Flake $14. Yayo $21. Production. Smokeleaf Joint - 4 leaves => $24.75 per plant harvested. Flake - 4 leaves => $28 per plant harvested. Yayo 9 leaves => $21 per plant harvested. Sun Lamp Hydroponics revenue. Smokeleaf Joint.Some things I seem to be able to designate for hauling. However, at the start, there's always a chunk of silver and various other items at the crashsite that the colonists won't do anything with unless they need to use them right there at that moment. When traders come by, I can't buy anything because my colonists won't pick up the dang silver or anything else of value that we could trade.stinky rat Nov 23, 2016 @ 2:05pm. put them on smokeleaf during withdrawal, it gives a +15 point mood buff. makes things a lot easier. it's also easy to produce even in the early stages. also, psychite is used to make flake and yayo. that's why it sais psychite addiction. Last edited by stinky rat ; Nov 23, 2016 @ 2:09pm.Flake probably is the safest, because pawns rarely if ever use it. Even when they go on a drug binge they're more likely to OD on go juice or weed dropped from raiders. If you make beer, you will always get an alcoholic pawn, which will eventually result in liver failure. Then once you replace the liver, they'll get liver disease like a day later.Hey all, One of my colonists was about to break, and so i got her to smoke some Flake. Following that she became addicted to... Psychite. What the actual ♥♥♥♥?! Does anyone know whats going on here? Please help :/ Rimworld flake, [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1], [text-1-1]